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class | AnyFuncData |
| class to pass using connectSignalAfter for connecting a signal to a widget More...
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class | LabelFuncData |
| class to pass using operator<< for creating a label button More...
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class | PixmapFuncData |
| class to pass using operator<< for creating a regular pixmap on a button More...
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class | PixmapFuncDataTransparent |
| class to pass for creating a transparent XPM overlay on a button More...
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class | ToggleFuncData |
| class to pass using operator<< for creating a toggle button with a label More...
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class | ArrowFuncData |
| class to pass using operator<< for creating an arrow button More...
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class | RadioFuncData |
| class to pass using operator<< for creating a radio button with a label More...
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class | CheckFuncData |
| class to pass using operator<< for creating a check button with a label More...
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class | Buttons |
| Class to setup buttons whic are either text, image or toggle types. Buttons are defined in terms of their callbacks functions and data as well as their type (image, text or toggle) You stream in any new buttons you want to create, for example : More...
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#define | ANYSTRUCT(s, f, d) AnyFuncData(s,f,d) |
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#define | BUTTONANYSTRUCT(s, f, d) AnyFuncData(s,f,d) |
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#define | BUTTONLABELSTRUCT(s, f, d) LabelFuncData(s,f,d) |
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#define | GDKPIXMAPCREATE(win, ref) gdk_pixmap_colormap_create_from_xpm_d(gtk_widget_get_window(win),gtk_widget_get_colormap(win),NULL,NULL,ref) |
| Used to create a PIXMAP for the button. More...
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#define | GTKPIXMAPCREATE(pixGdk) (GtkPixmap*)gtk_image_new_from_pixmap(pixGdk, NULL) |
| Used to create a PIXMAP for the button. More...
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#define | BUTTONPIXMAPSTRUCT(p, f, d) PixmapFuncData(p,f,d) |
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#define | BUTTONPIXMAPSTRUCTTRANSPARENT(i, f, d) PixmapFuncDataTransparent(i,f,d) |
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#define | BUTTONTOGGLESTRUCT(s, f, d) ToggleFuncData(s,f,d) |
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#define | BUTTONARROWSTRUCT(f, d, a, sh) arrowFuncData(f,d,a,sh) |
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#define | BUTTONRADIOSTRUCT(s, f, d) RadioFuncData(s,f,d) |
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#define | BUTTONCHECKSTRUCT(s, f, d) CheckFuncData(s,f,d) |
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