class to pass using connectSignalAfter for connecting a signal to a widget
More...
#include <Buttons.H>
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const char * | str |
| The label to show in the button. More...
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void(* | func )() |
| The function to call when the button is pressed. More...
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gpointer | data |
| The data to pass to func when the button it pressed. More...
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class to pass using connectSignalAfter for connecting a signal to a widget
Definition at line 33 of file Buttons.H.
◆ AnyFuncData() [1/4]
AnyFuncData::AnyFuncData |
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void |
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◆ AnyFuncData() [2/4]
AnyFuncData::AnyFuncData |
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const string & |
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GCallback |
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gpointer |
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inline |
◆ AnyFuncData() [3/4]
AnyFuncData::AnyFuncData |
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const char * |
s, |
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GCallback |
f, |
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gpointer |
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inline |
◆ AnyFuncData() [4/4]
AnyFuncData::AnyFuncData |
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const char * |
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void(*)(void *, void *) |
f, |
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gpointer |
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inline |
◆ data
gpointer AnyFuncData::data |
The data to pass to func when the button it pressed.
Definition at line 59 of file Buttons.H.
◆ func
void(* AnyFuncData::func) () |
The function to call when the button is pressed.
Definition at line 58 of file Buttons.H.
◆ str
const char* AnyFuncData::str |
The label to show in the button.
Definition at line 57 of file Buttons.H.
The documentation for this class was generated from the following file: