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| | WSOLAJack (string fileName) |
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| | ~WSOLAJack (void) |
| | Destructor. More...
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| void | setTimeScale (FP_TYPE ts) |
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| | WSOLA () |
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| | WSOLA (int chCnt) |
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| virtual | ~WSOLA () |
| | Destructor. More...
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| template<typename Derived > |
| int | process (FP_TYPE timeScale, const DenseBase< Derived > &input) |
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| void | processInner (void) |
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| int | getMaxInputSamplesRequired (void) |
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| int | getSamplesRequired (void) |
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| int | getOutputSize (void) |
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| void | reset (int chCnt) |
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| int | noMoreAudio () |
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| int | loadInput (int n, int m, FP_TYPE val) |
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| FP_TYPE | unloadOutput (int n, int m) |
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| void | setFS (float fsIn) |
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| | JackClient (void) |
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| | JackClient (string clientName_) |
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| virtual | ~JackClient () |
| | Destructor. More...
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| virtual int | connect (string clientName_) |
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| virtual int | connect (const string &clientName_, const string &serverName) |
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| virtual int | getBlockSize () |
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| int | setBlockSize (int size) |
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| virtual int | startClient () |
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| virtual int | startClient (int inCnt, int outCnt, bool doConnect=true) |
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| | JackBase () |
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| | JackBase (string clientName_) |
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| | JackBase (string clientName_, string serverName) |
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| virtual | ~JackBase () |
| | Destructor. More...
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| virtual int | stopClient (void) |
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| virtual int | disconnect (void) |
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| int | getSampleRate (void) const |
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| virtual int | createPorts (string inName, int inCnt, string outName, int outCnt) |
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| virtual int | destroyPorts () |
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| void | getPhysicalPorts (vector< jack_port_t *> &inPorts, vector< jack_port_t *> &outPorts) |
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| void | getPhysicalPortCount (int &in, int &out) |
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| bool | connected () |
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| virtual void | print (ostream &os) |
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| string | getClientName () |
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| virtual void | setClientName (string cn) |
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| string | portNameFromPort (jack_port_id_t p) |
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| string | portNameFromPort (jack_port_t *p) |
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| string | clientNameFromPort (jack_port_id_t p) |
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| string | clientNameFromPort (jack_port_t *p) |
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| string | clientNameFromPortName (string fullPortName) |
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| string | clientNameFromPortNames (string fullPortName, string shortPortName) |
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| string | shortPortNameFromPortName (const string fullPortName) |
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| bool | operator== (const string &cn) |
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| int | getInputPortSize () |
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| jack_port_t * | getInputPort (int i) |
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| jack_port_t * | getOutputPort (int i) |
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| void | addInputPort (jack_port_t *inP) |
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| void | addOutputPort (jack_port_t *outP) |
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| int | populatInOutPorts (const string &inName, vector< string > &inPorts, const string &outName, vector< string > &outPorts) |
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| int | connectPorts (const string inName, const string outName) |
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| virtual int | disconnectPorts (const string &inName, const string &outName) |
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| void | setClient (jack_client_t *c) |
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| Array< FP_TYPE, Dynamic, Dynamic > | output |
| | The output vector, each row is a channel. More...
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| Array< FP_TYPE, Dynamic, Dynamic > | input |
| | The input vector, each row is a channel. More...
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| bool | connect1To1 |
| | When true, then connections are made in a 1 to 1 manner. When False, then connections are made in an all to all manner. More...
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| virtual int | bufferSizeChange (jack_nframes_t nframes) |
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| virtual void | determineLatencies () |
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| int | getPortListAndCount (JackPortFlags flags, vector< jack_port_t *> *ports, const char *portNamePattern, const char *typeNamePattern) |
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| int | getPortListAndCount (JackPortFlags flags, vector< string > *ports, const char *portNamePattern, const char *typeNamePattern) |
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| virtual void | reSyncPorts (void) |
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| virtual void | reSyncConnections (void) |
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| jack_client_t * | client |
| | The jack client. More...
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| string | clientName |
| | The name of this client. More...
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| jack_options_t | jackOptions |
| | Options for jack. More...
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| jack_status_t | status |
| | The status of jack. More...
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| int | physicalInputPortCnt |
| | The number of physical input ports. More...
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| int | physicalOutputPortCnt |
| | The number of physical input ports. More...
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| vector< jack_port_t * > | inputPorts |
| | The input ports. More...
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| vector< jack_port_t * > | outputPorts |
| | The output ports. More...
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| vector< jack_nframes_t > | inputLatencies |
| | The input latencies, one for each port. More...
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| vector< jack_nframes_t > | outputLatencies |
| | The output latencies, one for each port. More...
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Connects WSOLA to the audio system using JackClient.
Definition at line 26 of file WSOLAJack.H.