#include <stdio.h>
#include <errno.h>
#include <map>
#include <string>
#include <string.h>
#include <streambuf>
#include <ostream>
Go to the source code of this file.
◆ ALSA_ERROR_OFFSET
      
        
          | #define ALSA_ERROR_OFFSET   -40500 | 
      
 
Define JACK_ERROR_OFFSET in your code (<0) to offset the Jack client errors. 
Definition at line 82 of file Debug.H.
 
 
◆ AUDIOMASKER_ERROR_OFFSET
      
        
          | #define AUDIOMASKER_ERROR_OFFSET   -40090 | 
      
 
Define AUDIOMASKER_ERROR_OFFSET in your code (<0) to offset the AudioMasker errors. 
Definition at line 58 of file Debug.H.
 
 
◆ DEBUG_ERROR_OFFSET
      
        
          | #define DEBUG_ERROR_OFFSET   -39901 | 
      
 
Define WSOLA_ERROR_OFFSET in your code (<0) to offset the WSOLA client errors to different locations. 
Definition at line 37 of file Debug.H.
 
 
◆ DECOMPOSITION_ERROR_OFFSET
      
        
          | #define DECOMPOSITION_ERROR_OFFSET   -40080 | 
      
 
Define DECOMPOSITION_ERROR_OFFSET in your code (<0) to offset the Decomposition errors. 
Definition at line 54 of file Debug.H.
 
 
◆ DIRSCAN_ERROR_OFFSET
      
        
          | #define DIRSCAN_ERROR_OFFSET   -40200 | 
      
 
 
◆ DRAGNDROP_ERROR_OFFSET
      
        
          | #define DRAGNDROP_ERROR_OFFSET   -40400 | 
      
 
Define DRAGNDROP_ERROR_OFFSET in your code (<0) to offset the DragNDrop errors. 
Definition at line 78 of file Debug.H.
 
 
◆ FIR_ERROR_OFFSET
      
        
          | #define FIR_ERROR_OFFSET   -40650 | 
      
 
Define JACK_ERROR_OFFSET in your code (<0) to offset the Jack client errors. 
Definition at line 90 of file Debug.H.
 
 
◆ IIO_ERROR_OFFSET
      
        
          | #define IIO_ERROR_OFFSET   -40150 | 
      
 
Define IIO_ERROR_OFFSET in your code (<0) to offset the IIO errors. 
Definition at line 66 of file Debug.H.
 
 
◆ IIR_ERROR_OFFSET
      
        
          | #define IIR_ERROR_OFFSET   -40600 | 
      
 
Define JACK_ERROR_OFFSET in your code (<0) to offset the Jack client errors. 
Definition at line 86 of file Debug.H.
 
 
◆ JACK_ERROR_OFFSET
      
        
          | #define JACK_ERROR_OFFSET   -40040 | 
      
 
Define JACK_ERROR_OFFSET in your code (<0) to offset the Jack client errors. 
Definition at line 50 of file Debug.H.
 
 
◆ MALLOC_ERROR
Error when trying to allocate memory. 
Definition at line 113 of file Debug.H.
 
 
◆ MAX_ERROR_OFFSET
The lowest debug error magnitude from gtkiostream. 
Definition at line 97 of file Debug.H.
 
 
◆ MIN_ERROR_OFFSET
The highest debug error magnitude from gtkiostream. 
Definition at line 98 of file Debug.H.
 
 
◆ NO_ERROR
◆ OVERLAPADD_ERROR_OFFSET
      
        
          | #define OVERLAPADD_ERROR_OFFSET   -40110 | 
      
 
Define OVERLAPADD_ERROR_OFFSET in your code (<0) to offset the OverlapAdd errors. 
Definition at line 62 of file Debug.H.
 
 
◆ SOX_ERROR_OFFSET
      
        
          | #define SOX_ERROR_OFFSET   -40020 | 
      
 
Sox errors from -0 onwards to more negative numbers (relevant if the Sox is being used) 
Definition at line 46 of file Debug.H.
 
 
◆ THREAD_ERROR_OFFSET
      
        
          | #define THREAD_ERROR_OFFSET   -40300 | 
      
 
 
◆ WSOLA_ERROR_OFFSET
      
        
          | #define WSOLA_ERROR_OFFSET   -40001 | 
      
 
Define WSOLA_ERROR_OFFSET in your code (<0) to offset the WSOLA client errors to different locations. 
Definition at line 42 of file Debug.H.
 
 
◆ NullStream
◆ uint
      
        
          | typedef unsigned int uint | 
      
 
 
◆ nullstream